
MOTION Graphics
Interactive

Conor is an alumnus of Rhode Island School of Design (Industrial Design), and co-founder of Ambo Studios. He is currently working as a technical Artist at AI. Reverie, creating procedural 3D worlds and systems to generate datasets for use in machine learning.
Conor specializes in interactive installations, mixing digital + physical realities to forge engaging and memorable experiences. Frequently, Conor combines projection mapping, interactive 3D content, AR, VR, and custom fabrication to create immersive, engaging spaces.
He works within a wide breadth of processes, including physical fabrication, 3D modeling/ texturing/ world building, procedural 3D generation systems, game design, film, motion graphics, photography, UI-UX, graphic design, illustration, and more.
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My goal is to always be learning new things and to experiment heavily along the way. I'm hungry for knowledge and new skill sets, and to be honest, I want to dip my toes into everything at least once. It keeps life engaging, and it keeps me happy. I hope that comes across in my work and personality.
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Besides "art" - I love to bike, eat chipotle mayo, forget to go to bed, and hang with my beautiful German Shepherd named Echo. Life is good, and I hope you are too.
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Feel free to reach out with any questions, or if you just want to say hello.
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